Red Noise by John P. Murphy

Oh dear, where do I start? Let’s get this one out the way first, billed as Kill Bill meets High Plains Drifter, RED NOISE is neither. It lacks the finesse, the heart, the emotion, and most importantly, the brutal action that peppered both Kill Bill and High Plains Drifter or any damn spaghetti western.

RED NOISE should be a cracking good read given its premise, a lone gunman who comes to town, get’s ripped off, and decides to clean out the bad guys and save the day. Sad to say, this version misses the mark by a couple of thousand light years.

Our erstwhile anti-hero is a miner, a woman, who prefers to be alone, and, we’re repeatedly told, has a scarred face. A point that is emphasised a couple of times, but to what end, I’m not sure? To make her behaviour more acceptable, more man-like, because that’s how the character comes across. As if, at the last minute, the author changed his mind.

But that aside, man or woman, this should have been so much more, and wasn’t. There is little if any world building, and scant details or background to the set up on the ageing space station. Instead we’re offered up a ‘Mysterious man’ scenario who, having been cheated, takes out a form of twisted revenge under the guise of cleaning up the spaceport.

But what we’re never given is any reasoning behind anyone’s behaviour, actions, or motives beyond the banal. These people are bad … in fact, they’re all sad rejects, and the bad is what we’re told. Like everything in this drab story, we’re ‘told it’ rather than shown.

The same with the so-called action pieces, most of which happen off page so we are just ‘told’ once again, what happened. So that everything becomes one long monotonous piece of exposition punctuated by the occasional inane dialogue that, believe me, is not in any way funny, droll or witty—as advertised.

There is nothing witty here, nothing vaguely or remotely interesting because the characters themselves lack any definition, depth, or background. The most exciting character described—and this happens about the halfway mark (200 plus pages in)—is NUKE, a guy with a nuclear bomb attacked to his heart, who’s in exile from the station… well, for obvious reason, otherwise this dull story would be over in a heartbeat, with a large explosion.

The MC herself lacks any depth, detail, or background and is otherwise referred to, throughout, as just the Miner. Or, because of a brief conversation with one of the heavies, Boss Feeney, early on, as either Jane, because she saw a book title, or Mick, because her hacked bank account name is, Mickey ‘Fucking’ Mouse. It’s all rather puerile.

And if this woman rubbed her chin once, she rubbed it every fecking five sentences.

Even with a lack of connection, empathy, or depth to the characters, this still could have been an interesting read if there had actually been a story, any real action, and less meandering of everyone from point A to point B, through endless dirty dull grey corridors, with endless explanations of the piss smell everywhere.

At 200 pages in my mind was apt to wander, as the repetition became mind-numbingly boring.

The author clearly dropped the ball when it comes to any kind of plot. Decided we didn’t need any world building, or depth, to a set of paper-thin characters whose only motivation seem to be in beating one another up. So that, in the end, I could not have cared less about anyone in this plodding excuse of a story that makes me wonder, why, oh why was this a Nebula Award finalist?

In conclusion, there is nothing fun, fast or entertaining about RED NOISE. May I humbly suggest you avoid it, as you might die of sheer boredom or otherwise drown in the author’s 440 pages of verbal diarrhoea!

Salt to the Sea by Ruta Sepetys

This is a wonderfully written story about four young people, ranging in ages and backgrounds, set during World War Two, detailing all the horrors and ravages of war, and its effects on those struggling to survive. Vivid and sometimes, horrific moments punctate the spare prose of each character’s short chapters.

The four main characters: Florian (the Knight) a young Prussian with a mysterious stolen artefact, Joana, a Lithuanian nurse, and Emilia, an idealistic and damaged Polish girl who, at 15, is pregnant after being raped by Russian soldiers.

A fact we learn slowly over the course of the book, like many other heartbreaking details about each characters life. Their family, friends, and the tragedy each carries within them: secrets that weight them all down. Too young to carry such a heavy burden, but forced to by circumstances and war. The brutality that’s thrust upon them, and how each, in their own way, is forced to deal with pain unimaginable. The guilt and the shame they carry. And the horrors they have witnessed.

Despite the heavy weight subject, and the gruesome descriptions, we’re also offered a great deal of hope and light and small acts of heroism. Especially through the philosophical wisdom of the old Shoe Poet, whose positivity and moments of observational humour breaks up some of the bleakness. Sorry Eva too manages to momentarily divert us with her straightforward comments, opinionated about everything and everyone.

But the main focus are the four intersection stories of Florian, Joana, Emilia and Alfred, a young sailor who spends a great deal of time lost in his head narrating letters he’ll never write, to a girl from his childhood.

I loved the alternating chapters and the alternating points of view. Sepetys carefully weaves historical facts into what is a fictional account, and gives us glimpses of what life was like for those fleeing two mighty armies hellbent on destruction, at any cost: including the lives of innocent children.

Her prose perfectly captures the heartbreak and sets a tone we can relate too—whatever our age—to these four young people struggling for survival. Some of them will make it, others will not be so lucky. Sadly history tells us about the ship our characters were escaping to, the Wilhelm Gustloff, which was torpedoed by the Soviets in January 1945 with over 10,500 people onboard, more than 9,000 of whom perished in the frozen sea that fateful day.

Moving and uncomfortable, heartbreaking and yet, at times, also uplifting, SALT TO THE SEA is a look into what happens to displaced people, lost in the cracks of history, forgotten, and gives them a gentle, insistent ‘voice’ to be heard, by us, the reader.

Q&A with author, Steph Broadribb

The first question has to be, how did a girl from Birmingham (in the UK) end up training as a bounty hunter, in the US?

It was all in the name of research! Once I knew that Lori Anderson would be a bounty hunter I knew I needed to find out as much as I could about the realities of that job – and about how it felt being a woman in the largely male dominated profession of bounty hunting – in order to make Lori as a character, and the story itself, as authentic as possible. I researched it online and via books and TV, but there’s no substitute to getting out there and finding things out first hand. By flying over to California and training with a really experienced bounty hunter, and in getting to speak with some great women who do the job for real, I felt better able to write about Lori’s world and all the challenges she faces.

What part (if any) of your training as a bounty hunter formed the basis of your character, Lori Anderson, in DEEP DOWN DEAD?

All of the scenes which involve the ‘business’ of bounty hunting are informed by my training – in that there are specific processes and documentation that have to be followed and produced, and so I’ve tried to keep these as true to life as possible while also not letting the day-to-day stuff that’s less interesting slow down the action. There are the little practical details too – things like the plexiglas divider in Lori’s truck and her use of plasti-cuffs – that come directly from my training. But there are also things that are different from how I was trained – Lori (and JT her ex-mentor) operate in an old school way – they’re lone operators – whereas in California where I trained it’s much more the norm for bounty hunters to work in teams. This contrast is a main feature in the story of the second book in the series – DEEP BLUE TROUBLE – as Lori finds herself having to team up with a group of bounty hunters in San Diego and the differences in how they work (among other things!) is an increasing source of friction!

DEEP DOWN DEAD could be called ‘Southern Noir’ but it’s so much more than that. Why the US and the South for your debut novel, and not say, London or Birmingham?

Ooooh I love the ‘Southern Noir’ term! I guess I wanted to set a thriller in the US because it’s such a great backdrop for an action thriller – the scale of size and the individual personalities of each state makes it a perfect setting and one with endless possibilities as the series progresses. If I’d set it in the UK Lori would have ended up travelling around the M25 or up and down the M40 motorways!! I actually got the idea for the story when I was doing the drive Lori does from West Virginia to Florida, so it felt natural to set the book there. I’m also a big fan of US action thrillers – my writing heroes are people like Lee Child, Jeff Abbott, and John D MacDonald – when I think action thriller I automatically think US!

What made you decide to write Lori in the first-person POV?

It’s how I heard her voice. When I was thinking about the story snippets of dialogue or narrative in her voice would come to me (usually as I was driving, in the bath or in a meeting for my day job!!) and when I jotted them down they’d always be in first person. It just seemed natural to write her in first person when I sat down at my keyboard to start the book.

And lastly, what can we expect for Lori in DEEP BLUE TROUBLE?

Well, the story picks up a few days after DEEP DOWN DEAD ends so I can’t say too much or I’ll give away the ending of that book… but, in essence, DEEP BLUE TROUBLE sees Lori in pursuit of a fugitive that she’s caught once before. It takes place mainly in Florida and San Diego, and has Lori teaming up with a retired PI and a team of Californian bounty hunters to try and apprehend the fugitive before he makes it across the border to Mexico. It’s about family secrets, betrayal and revenge, and again Lori faces some impossible choices.


AUTHOR BIO

Steph Broadribb aka www.crimethrillergirl.com has an MA in Creative Writing (Crime Fiction) and trained as a Bounty Hunter in California. Her debut thriller DEEP DOWN DEAD was shortlisted for the eDunnit eBook of the year award, the Dead Good Reader Award for Fearless Female Character, and Dead Good Reader Award for Most Exceptional Debut.

The City of Brass by S.A. Chakraborty

Nahri is a young woman living by her wits on the streets of Cairo, running lucrative cons and healing rituals and staying one step ahead of being caught. She knows nothing about who she is or where she came from, but knows she has a gift for languages, and can heal herself from just about anything.

It’s while she’s conducting an elaborate con of a young woman possessed by a daemon spirit, that Nahri’s story takes a turn when she accidentally summons a fiery, good looking djinn warrior. Furious at being summoned by a mere mortal, Dara soon realizes that the young woman who summoned him is being chased by flesh-eating ghouls, who in turn are being controlled by an ancient foe: the Ifrit.

Fleeing the Ifrit and ghouls on an enchanted carpet, Dara kidnaps Nahri wondering why the Ifrit are so interested in this nondescript human. He soon realizes there is more to Nahri than meets the eye, and takes her out in the deep desert, to meet a friend he thinks might have the answers. But Dara has little time to find out more as the Ifrit—hellbent on capturing not only Nahri, but also in killing him—chase them further and further into the unforgiving desert.

Knowing what it might cost him and, as a result, Nahri, Dara decides the only safe place for them both is the legendary city of brass: Daevabad. A city hidden behind a magical veil, ruled by the Djinn or, to be exact, the Daeva. But there’s no guarantees they will be welcomed, even if they do live long enough to outrun the Ifrit. There are warring factions and mistrust raging through the city, where the six tribes of djinn live side by side with the Shafit—the mixed-blood human underclass—who are viciously mistreated by the magical Daeva.

The first third of The City of Brass is taken up with Nahri and Dara fleeing through the desert, a fast-paced beginning that I read on one sitting, I was that captivated from the get go. Not only do we get to know more about both Nahri and Dara, and his tragic history (seen in clever moments of flashback) but the snappy banter between the two characters flips between sarky jibes and irritation, but also shows a grudging friendship begin to form between them.

It’s when they finally reach Daevabad that the story takes a slower pace, but, nonetheless, an interesting one as new characters and situations present themselves. Where the initial conflict, such as it was, was between Dara and Nahri, now Nahri is thrown in the deep end of Daeva politics and the machinations of the ruling Qahtani family. And more specifically, we find out more about Prince Alizayd, the youngest son of the Qahtani ruler.

This second third and more of the story, is more politics and conflict, as each character struggles with their own personal plight. Dara, whose violent past still haunts him, might also be his undoing and the death of him. While Nahri finds she is less of a guest of the King, and more of a pawn and prisoner. As she slowly learns more about the city, its inhabitants, politics, and life of the Shafit. Everyone around her seems to have an agenda and hidden motives, as Nahri finds to her cost, when she is befriended by Ali. He may be a second son, and a prince and warrior, but he too has his own agenda and hidden secrets.

All of which makes for a lot of palace intrigue and political turmoil. And, while you think this all sounds rather dull and boring, I found it quite the opposite. Chakraborty has, through a lot of research, added a great deal of depth, as well as many layers to the story itself, never mind the characters. Each of whom are imbued with faults and flaws, and personal tics that really bring them all to life. This really is a conflict-driven plot with plenty of physical and more subtle violence, that never overwhelms the emotional side and turmoil of the character’s stories. All of which are richly detailed.

The City of Brass is like nothing I’ve read in a very long time. The world building is exceptional, helped in part by a very long history to the Middle East and beyond. A history and its myths Chakraborty happily mines to its depths, and adds so much more to this story with her own vivid imagination. She leaves no stone unturned to create a world which lives and breathes, and whose pulse you feel as you turn and read each and every page.

Death, loss, betrayal, and yes, love, The City of Brass has its fair share of emotion amid the confusion and turbulence of a city on the verge of exploding: Daevabad and the Daeva are about to take sides … as the limits to truth, trust, and loyalties are pushed to the extreme. The explosive ending resonates long after the last page is read.

If you haven’t read this one yet, you’re missing out on one of the best epic fantasies written in decades.

The 70s Revisited

Today I want to talk about some of my favourite SciFi books from years gone by. In fact, two series by an author you just might never have heard of or ever read.

Brian M. Stableford — The British-born Stableford has written well over 50+ novels, but I want to highlight two of his earlier series from 70s that, for me at least, epitomised the kind of science fiction being written back then, that I was reading.

The HOODED SWAN series:

After years of surviving in his wrecked ship on an unnamed, desolate world, Grainger is charged for the cost of his rescue and finds himself unable to pay. Salvation comes when he is indentured as pilot of the revolutionary starship Hooded Swan and thrust into a series of gripping adventures in the service of New Alexandria. With only his wits and the not entirely reliable help of an alien mind parasite to call upon, in each novel Grainger and the Hooded Swan are pitted against a new puzzle or menace. And all the time he is paying off his fine, bit by bit, until he can call himself a free man again.

  • Halcyon Drift (1972)
  • Rhapsody in Back (1973)
  • Promised Land (1974)
  • The Paradise Game (1974)
  • The Fenris Drive (1974)
  • Swan Song (1975)

The DAEDALUS MISSION, in which a research ship is sent out to find out what’s happened to a number of colony ships and their passengers—sent out between 100 to 200 years earlier—sets up a series of adventures for the mostly scientific crew of seven, on these newly developed worlds. And all is not as it should be as the crew of the Daedalus find out.

  • The Florians (1976)
  • Critical Threshold (1977)
  • Wildeblood’s Empire (1977)
  • The City of the Sun (1978)
  • Balance of Power (1979)
  • The Paradox of the Sets (1979)

What can I say, these read like serialised action adventures, with the erstwhile reluctant hero of the Hooded Swan series—Grainger—being aided and abetted by an alien parasite that lived deep inside his brain. While, Alex (yes, my namesake) in the Daedalus Missions heads up the scientists investigating what has happened to the six colonies.

Of course, looking back at both series, the cover art was true to form for the 70s, colourful and wildly suggestive. The Hooded Swan series kept to a theme of a spaceship which was in keeping with the theme, while the Daedalus series covers did—for the most part—at least, reflect the various stories being told.

It’s fun to look back now and think ‘wow, how did anyone think to pick these books up, let alone read them.’ Well, I did.